Augmented reality/virtual reality

Description: 

XR is an all-inclusive term to describe immersive technologies. It includes Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR).

Details: 

The university’s Extended Reality (XR) Initiative establishes a framework for supporting faculty in developing new pedagogy and educational technology that uses augmented and/or virtual reality to enable distance collaboration in the creation and evaluation of architectural and urban design, physical prototyping, dance, and work in other spatial mediums. This may also have broad application as an introduction to U-M campus and its public health protocols.

Examples/further information:

Categories: 
Collaboration
Demonstrations
Experimentation
Gameful Learning
Immersive Digital Learning
Resources: 
Performance - Hybrid: 
Medium
Performance - Remote: 
Medium
Studio - Hybrid: 
Medium
Studio - Remote: 
High
Lab - Hybrid: 
Medium
Lab - Remote: 
Medium
Resources Required: 
  • XR hardware (VR Headsets, Google Cardboard, Oculus, Gear VR)
  • XR Software
  • Unity XR authoring software (optional)
Effort: 
High

 

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